MOTION EDITING

We can modify mocap data by making corrections or modifications to rotational aspects of the moving skeleton and interpolating through the data points.

Motion editing allows manipulation of some angles of the body and smooths transitions between trials joined by interpolation. It provides for multiple blends to be put into a repeatable sequential file. For example, a single gait cycle could be blended with itself to create an endless walk.

Characters can be time-shifted to hit a given mark at a given time or multiple characters can be made to interact by independently and simultaneously altering their motion.

 
| Pre-Production | Single and Multiple Capture | Props Capture | Motion Editing | Retargeting and Scaling Data |
| Facial Capture | Facial Modeling | Character Development | 3D Animation Production |